Blog

Short notes on teaching operations through live data and decisions.

Games in a flipped room: engagement students feel, evidence AI can’t fake

· By SimArenas Team EngagementFlipped classroomGenerative AI

A flipped classroom with live games is a simple trade: move basic exposition out of class, and spend your precious minutes on decisions, debate, and data. Students stay engaged because their choices move the charts in real time—and those same charts become assessment evidence that is very hard to outsource to AI.

Why flip with games?

What makes this AI-resilient

A pattern you can run next week

  1. Before class (10–15 min): short brief + 2–3 check questions on the core idea (e.g., bottlenecks, lead times, or safety stock).
  2. During class (25–30 min): two game sprints; teams adjust policies based on early charts, then compare outcomes on the leaderboard and WIP/flow-time plots.
  3. After class (5–10 min): a memo or slide anchored to their run ID and 2–3 specific metrics from the logs. You’re grading their interpretation of their data, not a generic definition set.

Pointers: Freeman et al., 2014 on active learning in STEM; Strelan et al., 2020 on flipped classrooms; Sitzmann, 2011 on simulation games and learning; QAA, 2023 on assessment in an AI-rich environment.

INFORMS 2025: Smarter decisions, lived in the classroom

· By SimArenas Team INFORMS 2025OR/AnalyticsAI

The theme of the 2025 INFORMS Annual Meeting—“Smarter Decisions for a Better World”—is the heartbeat of our labs. In SimArenas, teams make real decisions and watch the system respond in minutes; the time‑stamped data they generate becomes evidence for analysis and short memos, connecting operations research, analytics, and AI to meaningful outcomes.

Heading to INFORMS? We’d love to swap notes and share materials. Schedule a quick chat or write to support@simarenas.com.

Flip the room, boost engagement, and AI‑proof your assessments

· By SimArenas Team EngagementFlipped classroomAssessment

When your decision moves the chart in seconds, paying attention is easy. SimArenas pairs that energy with a simple flip: prep briefly before class, decide together in class, and explain with your own data after.

Why engagement rises

A tidy flip

  1. Before (10 min): skim a short brief; answer 2 checks.
  2. During (25–30 min): two sprints; adjust policies between sprints.
  3. After (5–10 min): memo anchored to run ID + timestamps.

AI‑proof, by design

Pointers: Freeman et al., 2014 (active learning); Strelan et al., 2020 (flipped); Sitzmann, 2011 (simulation games); QAA, 2023 (assessment & AI).

Why action‑oriented learning with simulations sticks

· By SimArenas Team Active learningOperationsPedagogy

Operations is a contact sport. Students don’t just need definitions of flow time or bottlenecks—they need to feel the trade‑offs. Action‑oriented learning moves the classroom from explanation to experience: brief the concept, let teams make decisions in a live system, then debrief using the evidence they generated. That loop—brief → action → results → analysis → debrief—turns abstract ideas into durable skill.

What the research suggests

(Pointers: Freeman et al., PNAS 2014; Sitzmann, Personnel Psychology 2011; Prince, J Eng Educ 2004; Deslauriers et al., PNAS 2019; Wouters et al., 2013.)

Why simulations fit operations

Want to try this pattern? See modules or browse the games.

A 45‑minute OM lab you can run next week

· By SimArenas Team Run planCore OM

Here’s a compact flow/bottlenecks lab that fits a single session and works for BBA, MBA, or Exec‑Ed. You can run it with Widget Wizards.

  1. Brief (5 min): Little’s Law; bottleneck definition; WIP↔throughput trade‑off.
  2. Setup (2 min): Students in teams of 3–4; instructor opens the session and starts the run.
  3. Run (20–25 min): Two checkpoints—teams adjust staffing/buffers based on early charts.
  4. Debrief (10–12 min): Discuss the class’s WIP and flow‑time charts; compare the top three runs.
  5. Evidence (3 min): Export the CSV and post the memo prompt (5–7 sentences) with rubric.

Memo prompt you can provide

Identify the bottleneck from your run, propose one change, and estimate its impact on throughput and WIP using your team’s data.

Short on time? Skip the memo and grade participation from the leaderboard/decision log.

From timestamps to evidence: teaching data literacy in ops

· By SimArenas Team Data literacyAoL

Simulation logs are rich, structured datasets. A 5‑minute walkthrough helps students translate rows into insight—and it doubles as AoL evidence.

Quick starter

Simple A/B check

After a policy change (e.g., buffer from 1→3), compare pre/post mean flow time with a quick two‑sample test or confidence interval. The point isn’t statistics perfection—it’s disciplined, data‑backed reasoning.

Ready to try it? Use any module and open the CSV from the class run—see Evidence & AoL for what gets generated automatically.